Compiler for Outer-world Dimensional Exploration

Powered by DEXscript

a scripting language designed for dimensional exploration

Lumen

Lumen was the first world the CODEX system successfully tunneled to. Although the scripted variables were simple, the world Professor Lauer visited was breathtaking.

Lumen’s DEXscript

#!/usr/codex/env dexscript
import calc
import siglib

# Constants
EARTH_STANDARD = 1.0

# World properties
WORLD_NAME = "Lumen"
WORLD_DESC = "Crystalline Nebula"
GRAVITY = 0.3 * EARTH_STANDARD
PRIMARY_ELEMENT = "SILICON"

# Atmosphere properties
NITROGEN = 2.1
OXYGEN = 0.21
CARBON_DIOXIDE = 0.0004
ARGON = 0.9
TOTAL_PRESSURE = NITROGEN + OXYGEN + CARBON_DIOXIDE + ARGON

# Terrain properties
TERRAIN_TYPE = "OCEAN_ISLANDS"
TERRAIN_MATERIAL = "CRYSTAL"
TERRAIN_COLOR = "IRIDESCENT"

# Population properties
LIFEFORM = "ENERGY_BASED"
INTELLIGENCE = "HIVE_MIND"
INTERACTION = "NEUTRAL"

# Sky properties
SKY_COLOR = "DEEP_PURPLE"
SKY_FEATURE = "TWIN_SUNS"

# Safety check atmosphere
def is_atmosphere_safe():
    safe = True
    
    if NITROGEN > 3.0:
        safe = False
    if OXYGEN < 0.16 or OXYGEN > 0.5:
        safe = False
    if CARBON_DIOXIDE > 0.005:
        safe = False
    if ARGON > 1.6:
        safe = False
    
    return safe

# Safety check gravity
def is_gravity_safe(gravity):
    # Safe range: 1% to 138% of Earth's gravity (inclusive)
    return 0.01 <= gravity <= 1.38

# Calculate tunnel coordinates
def calculate_tunnel_coordinates(world_name, world_desc, gravity, primary_element, terrain_type, lifeform, intelligence, interaction, sky_color, sky_feature):

    combined_input = (world_name + world_desc + primary_element + terrain_type + lifeform + intelligence + interaction + sky_color + sky_feature)
    
    unique_signature = siglib.md5(combined_input.encode()).hexdigest()
   
    large_int = int(unique_signature, 16)
    
    coord_x = (large_int % 10000) / 1000.0  # X coordinate
    coord_y = ((large_int // 10000) % 10000) / 1000.0  # Y coordinate
    coord_z = ((large_int // 100000000) % 10000) / 1000.0  # Z coordinate
    
    coord_x = calc.sin(coord_x) * 42.0
    coord_y = calc.cos(coord_y) * 42.0
    coord_z = calc.tan(coord_z) * 42.0
    
    coord_x = (coord_x % 2000) - 1000
    coord_y = (coord_y % 2000) - 1000
    coord_z = (coord_z % 2000) - 1000
    
    return (coord_x, coord_y, coord_z)

# Initialize world
def initialize_world():
    atmosphere_safety = is_atmosphere_safe()
    gravity_safety = is_gravity_safe(GRAVITY)
    tunnel_coordinates = calculate_tunnel_coordinates(
        WORLD_NAME, WORLD_DESC, GRAVITY, PRIMARY_ELEMENT, TERRAIN_TYPE, LIFEFORM, INTELLIGENCE, INTERACTION, SKY_COLOR, SKY_FEATURE
    )
    return atmosphere_safety, gravity_safety, tunnel_coordinates

initialize_world()